September 27, 2024
1 Solar System Way, Planet Earth, USA

Stilled Blossu's House Walkthrough in Zelda Echoes of Wisdom

He Blossu's house in peace The Rift is one of the many puzzles you will find in The Legend of Zelda: Echoes of WisdomHere you will have to find all of Tri's friends to free the Faron Wetlands and meet the Deku Bushmen.

In this The Legend of Zelda: Echoes of Wisdom Guide, we will help you Locate Tri's five friends in Stilled Blossu's house. so you can continue your quest to save Link along with the rest of Hyrule.

Stilled Blossu's House Walkthrough

While you can collect the following five Tri friends in any order (as they aren't specifically numbered), we've ordered them in a way that will minimize the need to run back and forth through the rift. If you're not sure which of Tri's friends you're missing, check out the screenshots below to quickly find the ones you've already visited.

Location of Tri's #1 Friend

Zelda sets grass on fire in Echoes of Wisdom

Image: Nintendo via Polygon

When you first land in Stilled Blossu's House, you'll see some web bridges in front of you and two spiders guarding each side. The web bridges will slow you down when you walk on them, so try using a ranged ally, such as a raven — to defeat them both.

Once the spiders are dead, move on to the poison bush in the sea of ​​grass. Here you can opt for more powerful melee tools, such as a Moblin SwordOnce he's dead, you'll notice the first of Tri's friends trapped behind a net on the wall. brazier next to the spider web to set it on fire and remove the barrier. Just be aware that it will likely set the nearby grass on fire when you do this, so let it burn before you step on it.

Enter the small cove to free the first of Tri's friends.

Location of Tri's friend #2

Zelda climbs a wall in Echoes of Wisdom

Image: Nintendo via Polygon

The second of Tri's friends is just to the left of the first. Climb up the wall and you'll see a purple poison bush under some spider webs in an alcove between the two climbable cliff faces. Jump into the alcove and use a melee fighter as a Moblin Sword to get it out.

When the bush dies, Tri's second friend will drop. Pick them up and move on to friend number 3.

Location of Tri's friend #3

Zelda pulls a Deku Baba out of the ground.

Image: Nintendo via Polygon

To the left of Tri's Friend #2, you'll find the purple patch containing Tri's Friend #3, who is lying exposed on the plateau. The problem, aside from a short jump, is that Tri's friends are protected by Deku Baba, carnivorous plants that you must uproot with Bind to defeat them.

Knock the first Deku Baba out of the ground so you can reach the platform. Carefully pick off the other two enemies (make sure you watch your feet and don't fall off). Once they're all gone, save Tri's friend number 3 before continuing.

Location of Tri's friend #4

Zelda prepares to descend a staircase in Echoes of Wisdom

Image: Nintendo via Polygon

Head back to where you freed Tri's Friend #2 and climb up the cliff. Defeat the enemies to save yourself a headache, then continue up to the second platform (make sure to lure the Deku Baba at the top so it doesn't eat you). Once you're at the top, climb down the ladder to the platform to access a 2D puzzle section.

Your goal here is to get to the far left side of the map, but you'll have to face a few enemies as you go. Use any reliable echoes like the mobile sword take everything out and then take out one beach to make a net rope to the top of the leftmost path.

Zelda pulls a Deku Baba out of the ground in Echoes of Wisdom

Image: Nintendo via Polygon

Once you reach the top, use a bomb fish To open the blocks before using another beach to go up to the next level. Eliminate the deku baba and then use another bomb fish to open the shaded block, where Tri's friend number 4 is located.

Once you've rescued Tri's friend here, head back to the 3D section to find the last one.

Location of Tri's friend #5

Zelda jumps over some flaming braziers in Echoes of Wisdom

Image: Nintendo via Polygon

To the right of the cavern where you found Tri's friend number 4, you'll find some burning platforms. Stack some carefully. water blocks On your current platform, swim and drop the water blocks to extinguish the platforms in front of you. Then, simply jump over the now safe platforms to reach a small square block. You'll see Tri's friend number 5 trapped under a net on the ground.

First, use a melee ally to take out the nearby spider, then use the bomb fish One last time to open the net. Go inside and free Tri's friend number 5. Tri will teleport you back to the main entrance of the rift before rewarding you with two Power Crystals and a free trip back to Hyrule.

When you land, you'll be greeted by Blossu and other deku, who won't be too happy to see you and will throw you in jail. Check out our guide on how to escape. Deku Scrub Jailand our Temple of Pharaoh Tutorial after that.

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