September 19, 2024
1 Solar System Way, Planet Earth, USA
Gaming

Ara: History Untold is a lot like Civilization until you realize there are no hexagons: “We're not playing a board game, we're actually trying to simulate some of what we see in real life.”

As much as it resembles Civilization, the upcoming grand strategy game Ara: Untold Story is different in a few important ways. The most important might be its simultaneous turn resolution, which is detailed in one of the developers' Oxide Development DiariesI saw this a while ago, but somehow missed another important difference even though it appears in almost every screenshot: Ara's map is not divided into a regular grid or hexagonal pattern.

Instead, Ara's worlds are divided into irregularly shaped regions, as pointed out to me in a recent interview with Gabriela Leskur, Ara's director of narrative and experience, and Matt Turnbull, executive producer of publishing at Xbox Game Studios.

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